You said, you would like to make new games. Will you use Source Engine for a 3D game? What would you use for a 2D game? Are you planning to code for Android/iOS?

I don’t think I’d use the Source Engine. If only because the licensing details aren’t exactly crystal clear. It’s great that it works on OSX and Linux though.

It really depends on the game I was making. If I was making a 2D game I’d be tempted to make my own engine.. but I would probably use Unity.. just so I didn’t have to make my own level editors and whatever.

I don’t have much interest in making iOS/Android games. It is appealing in the sense that there’s a really huge market.. but there’s enough people chasing that crowd that you’re pretty much guaranteed to fail unless you spend hundreds of thousands on marketing, and bribing review sites to mention your game.

2 thoughts on “You said, you would like to make new games. Will you use Source Engine for a 3D game? What would you use for a 2D game? Are you planning to code for Android/iOS?

  1. I was thinking of using Unity too, but then I saw that the Pro version of Unity is $1500 an $1500 again for the iOS addon.

    Not sure if the non-pro version is sufficient for a “proper” attempt at creating a marketable game.

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