Thursday, August 16, 2012
People still ask me now and then “How long does it take Valve to approve an update”.. and occasionally “wow this update is crashing every time I x - how did Valve approve this?”. They seem to be under the impression that when I send an update to Valve there’s a Microsoft style certification period - where hundreds of people play the update and give it the thumbs up. This isn’t what’s happening at all. When I send the update to Valve they’re putting it on Steam. The time delay is the delay between me uploading the update - sending the email - then someone at Valve getting into work, checking their email, and pushing the update out to the hundreds of Steam content servers.
It probably sounds like a stupid process to the outside world - since updates aren’t checked why can’t we just upload them and push them out ourselves? Well yeah. Valve already answered that prayer for the majority of steamwork developers though - with their new Steam Pipe stuff (which offers instant updates among other awesome features).
Unfortunately it’s a system we can’t use right now - being tethered to the Source engine like we are. I’m told that it’s probably going to be one of the last things that gets updated - which means I won’t be sending out 15 GMod updates a day any time soon.