Unity Quiz

Sunday, September 6, 2020

You want to get the bounds of a mesh - which is best?

What would happen if you try to access the UnityEditor namespace in a build?

Which is called first?

If you're starting a new project, which UI system should you use?

Which Load Type should you choose for a footstep sound?

How do you exit out of a coroutine early?

Mathf.Lerp( 0, 100, 0.5 )

To move an object in a framerate independent way, multiply its velocity by

When destroying an object, which is called?

 

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