Unity Quiz
Sunday, September 6, 2020
You want to get the bounds of a mesh - which is best?
What would happen if you try to access the UnityEditor namespace in a build?
Which is called first?
If you're starting a new project, which UI system should you use?
Which Load Type should you choose for a footstep sound?
How do you exit out of a coroutine early?
Mathf.Lerp( 0, 100, 0.5 )
To move an object in a framerate independent way, multiply its velocity by
When destroying an object, which is called?
If you think you're done, press the button below to see your results
Unity Editor has stopped working

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